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In context: At Gamescom 2019, Microsoft and Nvidia introduced ray tracing was coming to Minecraft for Windows. Mojang added it with model 1.16.200. Of course, customers want an Nvidia GeForce RTX 20 sequence or AMD Radeon RX 6000 sequence or increased to allow it.
Recently, Microsoft began testing ray tracing for the Xbox Series X|S model of Minecraft. The newest preview obtainable to Xbox Insiders has “restricted” ray tracing help. The construct is marked as “optimized,” that means that it is virtually able to roll out to common customers.
The Verge’s Tom Warren has been testing it out and notes that it’s a bit tough to get it to work on Xbox in the meanwhile. The settings are there within the preview construct, however because it depends on an extra useful resource pack that customers can not obtain to the Xbox, the settings do nothing.
Minecraft with raytracing on Xbox? The newest Minecraft Preview is optimized for Xbox Series S / X and has early raytracing help ‘ pic.twitter.com/cqH0cuGbtS
— Tom Warren (@tomwarren) March 28, 2022
The workaround is to host a recreation on the Windows model with ray tracing enabled, then be part of that recreation via the Xbox Series X (or S). Once within the session, the Xbox settings to toggle RT and set the render distance work as anticipated (above tweet).
Minecraft and its minimalistic low-res graphics isn’t the primary title that one would consider as a ray-tracing showcase, and to be trustworthy, it is probably not. The impact is slightly underwhelming.
That stated, including shadows and reflections to such a recreation does genuinely enhance the general look. Given a selection between enjoying with RT on or off, most individuals would in all probability want it enabled so long as it did not damage efficiency.
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