
In context: Since AMD made its FidelityFX Super Resolution (FSR) 2.0 upscaling know-how open supply, modders have shortly devised strategies of manually including it to video games that characteristic Nvidia’s competing DLSS. Though not good, the mods provide drastic efficiency and visible enhancements for customers who do not have Nvidia RTX graphics playing cards.
After modders added FSR 2.0 to Cyberpunk 2077 by changing the sport’s DLSS implementation, they theorized the identical was doable for any latest title that features DLSS. That principle is now bearing out, with AMD’s newest upscaler working in Death Stranding, Red Dead Redemption 2, Marvel’s Guardians of the Galaxy, Metro Exodus: Enhanced Edition, Dying Light 2, Horizon Zero Dawn, and Control.
Currently, the mod must be custom-made for every sport, however the builders of the Cyberpunk model are growing a common mod. Users set up them by changing among the DLSS recordsdata with modified FSR recordsdata, then activating DLSS within the in-game menu.
Initially, modding Cyberpunk solely provided one FSR high quality setting, however a number of resolutions can be found for Dying Light 2 and Death Stranding. In the latter sport, checks present advantages most acute for 4K however significantly drop off at 1080p. The developer behind the Red Dead model warns that utilizing it on-line may get you banned and that it would not work by means of Vulkan.
It would nonetheless be higher if the builders of those video games formally added FSR 2.0, as these mods have some bugs. However, the mods show that official implementation won’t be that tough.